05-10-2021

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Our next best free HTML editor for macOS 10.15 is Amaya. It is also an HTML text editor for macOS 10.15 that is simple to use. Accepted by W3C, Amaya is proven to be of top-notch quality. It is an outstanding web editor that allows you to create anything. The web editor for Mac is back.For people who make delightful, innovative and fast websites — in an app to match. Espresso helps you write, code, design, build and publish with flair and efficiency. Sophisticated text features, amazing Live Preview with Browser Xray, CSSEdit tools, the Navigator, Dynamo auto-building, and Server Sync.

If you are a developer or an entry-level programmer for Mac then text editor is a must for you. Nowadays, the necessity of text editor is essential for any computer user. Any OS has its own built-in tool but most of them have some limitations. If you want more functionality you need the best tool for your work done. Let us look at some of the best text editors for Mac.

Best Text Editors for Mac

1. Brackets

Bracket is the simplest and the most famous text editor for Mac. It is an open source and has been developed by Adobe. Bracket is unique from other text editors due to its interface and design. It consists a feature named “Extract” which permits you to take different fonts, colors and measurements. You can use these features and select them from a PSD file interested in a clean CSS file that is prepared to use for a web page. Bracket also consists some other features like extension support, previews and inline editors.

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Also Read: Best Free PDF Editor For Mac

If you’re a Mac user, Espresso is a great code editor you can use for front-end design work. The software is very beginner-friendly and provides lots of great features for advanced users as well. Like the live styling feature that allows you to change CSS code for live websites and see the changes in live preview without publishing or saving. The Best Html Editor For Mac; Best Mac Html Editing Software; Best Html Css Editor For Mac; If you are a developer or an entry-level programmer for Mac then text editor is a must for you. Nowadays, the necessity of text editor is essential for any computer user. Any OS has its own built-in tool but most of them have some limitations.

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2. BBEdit 11

BBEdit 11 text editor has to be on this list of best text editors for Mac. It is the most powerful text editor developed by the Bare Bones. It consists rich text and HTML editor which is specially designed for web designers. It also includes various features like searching, modification in text and advanced editing etc. This tool also permits the user to use command files, text, folders and servers in a single utility. The special feature of this Code editor for Mac consists “biggest syntax of text support” along with color coding which helps the user in a good vision of coding.

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3. TextWrangler

TextWrangler is the most popular text editor between Mac users after Bracket. Like BBEdit tool, it has also come from the box of Bare Bones. It is the smaller version of BBEdit. TextWrangler is used by most of program designers instead it is not designed for them. It is made for normal user as it can be used for general editing like you can perform the basic function change columns to CSV.

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4. TextMate

Text Mate is also a free tool for text editing which carries Apple’s tactic to Mac OS into the text editor’s world. This is the most powerful tool for UNIX command with a very interactive GUI. Basically, it is created for novice user and programmers. It consists various features, for example, it permits auto-indentation, word completion, column selection, regular expression support etc. Using this tool, you can build XCode projects. It also contains various themes to look nice.

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Also Read: Best Free MP3 Tag Editor For Mac

5. Atom

Free

Atom is the latest text editors for Mac and it is a very advanced text editor from recent periods. Atom is open source and free tool for editing. It is maintained by GitHub. It contains a huge packaged library along with key features like fuzzy search, code folding, quick edition, multiple panes for editing, extension library etc.

6. Sublime Text

Sublime Text Editor is a famous and powerful text editor. It seems user-friendly and simple due to its remarkable interface. Sublime Text Editor supports the same style as code and markup. This best code editor for Mac consists a speediest search engine which offers many shortcuts and amazing features. The tool has a powerful API and a user can customize it as per his need. To use the full features of Sublime Text Editor you need to purchase the full version of it. However, if you wish to use limited functionality, you can use the free version.

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7. Textastic

Textastic is a versatile cross-platform text editor for all the apple users. We called it versatile due to its availability for all platforms like Mac, iPhone and iPad. It consists a huge collection of features for coders like you can sync all your work done on the cloud, so it will help you to access from anywhere whether you work on iPad or Mac. It will help you for on-the-go edits for the real-quick fix. It is the most versatile tool which supports around 80 coding and markup languages.

Also Read: 15 Best Anti-Malware Software For Mac

8. CodeRunner 2

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It is a good choice for the hardcore programmers as it offers more than prose writing. However, it does not have a free version, you need to pay some amount to use this tool. It offers the variety of features like autocomplete for words, symbol navigation, argument execution with input sets, bracket matching, an impressive console, and much more. It is the best tool for Mac which you can use for coding.

9. UltraEdit

UltraEdit designed by IDM Computer Solutions, they have their established reputation in the market as they have already developed many more user-friendly utilities from the past years. The main strength of the company is for HTML, JavaScript, PHP, C/C++, Python, Perl, and many more other programming languages. This tool also consists of the variety of features like you can highlight the syntax, file/data sorting, column/block editing etc. It also supports SSH/telnet. It is a paid utility.

10. MacVim

MacVim is version of popular Vim text editor for Mac OS X. It is a tool with a full bundle of features and it has the primitive graphical interface. The most important feature of the MacVim is standard shortcuts of OS X keyboard. It has a are transparent backgrounds along with full- screen mode which is very helpful for distraction-free coding. It is the tool which supports tabs and multiple windows with ODB.

Also Read: The Best Antivirus Software For Mac

11. Emacs

Emacs is powerful text editor which consists of an effective file manager and customizable keyboard for editing. It includes various specifications with an extension language called Emacs Lisp. File manager of Emacs permits you to distinguish between two files. It also gives you the visual selection and text objects. It is a very good text editor with perfect features.

That’s all folks! These were our best 11 picks in text editors for Mac OS X. We hope this post will helps you decide one from the list of best text editors available for mac. If you have any comment or suggestion you can write in comment section below.


Installation

CSS Gradient Editor 1.0 for Mac can be downloaded from our website for free. This Mac download was checked by our antivirus and was rated as safe. The following version: 1.0 is the most frequently downloaded one by the program users. CSS Gradient Editor was developed to work on Mac OS X 10.6.6 or later. Download Counter-Strike Global Offensive for Mac & play one of the best action games ever. You can play with Windows and Linux players online for free. 0.1.8 - Added support for Internet Explorer on Mac OS (ieMac) - Jeff Bellsey 0.1.7 - Added 'webkit' as alias of 'safari' and well written syntax with less bytes - Jean Pierre and Micah Snyder 0.1.6 - Striped some spaces to make the file smaller and solved IE for Mac bug - Derek.

latest version: 3.0.2
64-bit
macOS (.app)3.0.2
Windows (.exe)3.0.2
Debian (.deb)3.0.2
Fedora (.rpm)3.0.2
Other Linux distros (.AppImage)3.0.2

Project Goals

The goal of the project is to create a beautiful and extensible experience for command-line interface users, built on open web standards. In the beginning, our focus will be primarily around speed, stability and the development of the correct API for extension authors.

In the future, we anticipate the community will come up with innovative additions to enhance what could be the simplest, most powerful and well-tested interface for productivity.

Extensions

Extensions are available on npm. We encourage everyone to includehyper in the keywordsfield in package.json.

Then edit .hyper.js and add it to plugins

Hyper will show a notification when your modules are installed to .hyper_plugins.

Keymaps

All command keys can be changed. In order to change them, edit.hyper.js and add your desired change to keymaps.

Then Hyper will change the default with your custom change.

Example: 'window:devtools': 'Cmd+Alt+O'

Default keymaps:

Configuration

Config location

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macOS~/Library/Application Support/Hyper/.hyper.js
Windows$Env:AppData/Hyper/.hyper.js
Linux~/.config/Hyper/.hyper.js

Note: config at ~/.hyper.js still supported, but will be ignored, if config in application directory present. Otherwise it will be moved to the application directory at first run.

The config object seen above in.hyper.js admits the following

PropertyDefaultDescription
updateChannel'stable'The update channel to receive updates from
fontSize12The default size in pixels for the terminal
fontFamily'Menlo, DejaVu Sans Mono, Lucida Console, monospace'The font family to use with optional fallbacks
uiFontFamily'-apple-system, BlinkMacSystemFont, Segoe UI, Roboto, ..'The font family to use for the UI with optional fallbacks
fontWeight'normal'The default font weight: 'normal' or 'bold'
fontWeightBold'bold'The font weight for bold characters: 'normal' or 'bold'
cursorColor'rgba(248,28,229,0.8)'The color of the caret in the terminal
cursorAccentColor'#000'The text color under BLOCK cursor
cursorShape'BLOCK'The shape of the caret in the terminal. Available options are: 'BEAM', 'UNDERLINE', 'BLOCK'
cursorBlink'false'If true, cursor will blink
foregroundColor'#fff'The color of the main text of the terminal
backgroundColor'#000'The color and opacity of the window and main terminal background
selectionColor'rgba(248,28,229,0.3)'The background color/opacity of the text selection in terminal
borderColor'#333'The color of the main window border and tab bar
css'Custom CSS to include in the main window
padding'12px 14px'CSS padding values for the space around each term
colors{ black: '#000000', red: '#ff0000', .. }A list of overrides for the color palette. The names of the keys represent the 'ANSI 16', which can all be seenin the default config.
shell'A path to a custom shell to run when Hyper starts a new session
shellArgs'['--login']'An array of shell arguments
env{}An object of environment variables to set before launching shell
windowSize[540, 380]The default width/height in pixels of a new window
scrollback1000The number of rows to be persisted in terminal buffer for scrolling
copyOnSelectfalseIf true, selected text will automatically be copied to the clipboard
quickEditfalseIf true, on right click selected text will be copied or pasted if no selection is present (true by default on Windows)
defaultSSHApptrueIf true, Hyper will be set as the default protocol client for SSH
modifierKeys{altIsMeta: false}Change the behaviour of modifier keys to act as meta key
showHamburgerMenutrue on Linux/Windows, false on macOSChange the visibility of the hamburger menu. Available options are: true, false
showWindowControls'Change the position/visibility of the window controls. Available options are: true, false, 'left'

Extensions API

Extensions are universal Node.js modules loaded by both Electron and the renderer process.

The extension system is designed around composition of the APIs we use to build the terminal: React components andRedux actions.

Instead of exposing a custom API method or parameter for every possible customization point, we allow you to intercept and compose every bit of functionality!

The only knowledge that is therefore required to successfully extendHyper is that of its underlying open source libraries.

You can find additional details about plugin developmentin the Hyper repository.

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Your module has to expose at least one of these methods:

MethodInvoked fromDescription
onAppElectron

Invoked when the app first loads. If a plugin reloads, it's invoked again with the existing app.

Parameters:

appThe electron app.
onWindowElectron

Invoked when each window is created. If a plugin reloads, it's invoked again with the existing windows.

Parameters:

windowAn electron BrowserWindow.
onUnloadElectron

Invoked when a plugin is removed by the user.

Parameters:

appThe electron app.
decorateConfigElectron / Renderer

v0.5.0+. Allows you to decorate the user's configuration.
Useful for themeing or custom parameters for your plugin.

Parameters:

configThe config object
decorateEnvElectron

v0.7.0+. Allows you to decorate the user's environment by returning a modified environment object.

Parameters:

environmentThe environment object
decorateMenuElectron

Invoked with the Electron's Menu template. If a plugin reloads, it's called again and the menu is refreshed.

Parameters:

menuThe menu template object
decorateBrowserOptionsElectron

Allows you to decorate Electron's BrowserWindowoptions when a new window is created.

Parameters:

optionsThe BrowserWindow options object.
onRendererWindowRenderer

Invoked when a plugin is first loaded or subsequently reloaded in each window.

Parameters:

windowThe window object
middlewareRenderer

Chameleon installer for mac. A custom Redux middleware that can intercept any action. Subsequently we invoke the thunkmiddleware, which means your middleware cannext thunks.

reduceUI
reduceSessions
reduceTermGroups
Renderer

A custom reducer for the ui,sessions or termgroups state shape.

stateThe Redux state object
actionThe action object
getTabsPropsRenderer

Passes down props from <Tabs>to the <Header> component. Must return the composed props object.

parentPropsProps form the parent component.
propsThe existing properties that will be passed to the component.
getTabPropsRenderer

Passes down props from <Tab>to the <Tabs> component. Must return the composed props object.

uidTab / Term uid
parentPropsProps form the parent component.
propsThe existing properties that will be passed to the component.
getTermGroupPropsRenderer

Passes down props from <Terms>to the <TermGroup> component. Must return the composed props object.

uidTermGroup uid
parentPropsProps form the parent component.
propsThe existing properties that will be passed to the component.
getTermPropsRenderer

Passes down props from <TermGroup>to the <Term> component. Must return the composed props object.

uidTerm uid
parentPropsProps form the parent component.
propsThe existing properties that will be passed to the component.
mapHyperState
mapTermsState
mapHeaderState
mapNotificationsState
Renderer

A custom mapper for the state properties thatcontainer componentsreceive. Note that for children components to get these properties, you have to pass them down using the corresponding methods (like getTermProps).

Must return an extended object of the map passed.

stateThe Redux global state
mapThe existing map of properties that will be passed to the component.
mapHyperDispatch
mapTermsDispatch
mapHeaderDispatch
mapNotificationsDispatch
Renderer

A custom mapper for the dispatch properties. Must return an extended object of the map passed.

dispatchThe Redux dispatch function
mapThe existing map of properties that will be passed to the component.
decorateHyper
decorateNotifications
decorateNotificationdecorateHeader
decorateTabs
decorateTabdecorateTerms
decorateTermGroup
decorateSplitPane
decorateTerm
Renderer

Invoked with the ReactComponentto decorate. Must return a Higher Order Component.

Parameters:

HyperThe ReactComponentconstructor.
envA collection of useful module references for building components.See below

Module loading

The user can hot-load and hot-reload plugins by pressing Command + R (refresh). Please strive to make plugins that don't require a complete restart of the application to work.

Notice

Plugins affecting the `BrowserWindow` will the effect on new windows after hot-reload.

In the future we might do this automatically.

When developing, you can add your plugin to.hyper_plugins/local and then specify it under the localPlugins array in.hyper.js. We load new plugins:

  • Periodically (every few hours)
  • When changes are made to the configuration file (plugins or localPlugins)
  • When the user clicks Plugins > Update all now

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The process of reloading involves

  • Running npm prune and npm install in.hyper_plugins.
  • Pruning the require.cache in both electron and the renderer process
  • Invoking on* methods on the existing instances and re-rendering components with the fresh decorations in place.

Plugins location

macOS~/Library/Application Support/Hyper/.hyper_plugins
Windows$Env:AppData/Hyper/.hyper_plugins
Linux~/.config/Hyper/.hyper_plugins

Note: plugins at ~/.hyper_plugins still supported, but will be ignored, if plugins in application directory present. Otherwise they will be moved to the application directory at first run.

Note: on the main process, plugins are registered as soon as possible (we fire onLoad). On the browser, it's up to the user to trigger their load by pressing command+R. We put the user in control of the loading in this way to prevent them from losing critical work by extensions that reset state or don't preserve it correctly.

Decorating components

We give you the ability to provide a higher order component for every piece of the Hyper UI.
Its structure is as follows:

All the decorate* methods receive the following references in an object passed as the second parameter:

ReactThe entire React namespace.
notify

A helper function that shows a desktop notification. The first parameter is the title, the second is the optional body of the notification, and the third is another optional parameter which can be used to log details to the development console.

To pass these details, simply provide and object with anerror property containing the information to log.

NotificationThe Notification component in case you want to re-use it.
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All the components accept the following two properties to extend their markup:

customChildrenAn array of Element or a singleElement to insert at the bottom of the component.
customChildrenBeforeThe same as the above property, but inserted as the first child element(s) of the component.

Your higher order component can supply a onDecoratedproperty to the decorated component to get a reference to its instance.

Your Term higher order component can supply anonCursorMovehandler property that be called when cursor has moved with an object parameter representing its relative position to Term origin:

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xHorizontal position in pixels
yVertical position in pixels
widthCursor width in pixels
heightCursor height in pixels
colHorizontal position in columns
rowVertical position in rows

We encourage you to maintain compatibility with other decorators. Since many can be set, don't assume that yours is the only one.

For example, if you're passing children, compose potential existing values:

Or if you use onDecorated property

Actions and Effects

All theRedux actionsare available for you to handle through your middleware and reducers. For an example, refer to the Hyperpowerreference plugin.

Side effects occur in two fundamental forms:

  • Some actions dispatch other actions based on state.
  • Some actions do async work by communicating over the RPC channel to the main process

In all cases, the side effect is passed as the effect key in the action and later handled by our middleware.

This means that you can override, compose or completely eliminate effects! In other words, this is how you can change the default functionality or behavior of the app.

As an example, consider the action we use to increase the font size when you press Command+=:

The underlying terminal

Hyper achieves a lot of its speed and functionality thanks to the power ofxterm.js

Additional APIs

The Electron app objects are extended with the following properties:

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configAn Object with the config block from.hyper.js.
pluginsAn Object with helpers for plugins.
getWindowsA Function that returns an Set of all the open windows.
createWindowA Function that will create a new window. Accepts an optional callback that will be passed as the new window's init callback.

Electron BrowserWindow objects are extended with the following parameters:

rpcAn EventEmitter that allows for communication with the window process.
sessionsA Map of Sessionobjects which hold the communication with each term's pty.

Renderer windows are similarly extended with:

rpcAn EventEmitter that allows for communication with the window process.
storeThe Redux Store object. This allows access todispatch actions or read the global state withgetState.

The rpc object is symmetrical between browser and renderer process. The API is the same as Node.js, with the exception that it only admits a single object as its parameters only:

Example theme: Hyperyellow

The following extension simply alters the config to add CSS and yellow colors! Here's thecode.

Themes are simply plugins! Only one hook, decorateConfigis needed:

I grabbed the class names by inspecting the term with Devtools, which you can trigger from View -> Toggle Developer Tools. When you do so, notice that some classes are automatically generated and followed by a random nonce (e.g.: term_13hv8io). Ignore those: they change with every new window!

Notice the emphasis on playing nice with other extensions. Specifically, we create a new object, extend only the keys we are interested in, and we compose the CSS to preserve the user's setting and that of other authors':

Example extension: Hyperpower

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The following extension renders particles as the caret moves:

Let's walk throughits code.
First, we intercept the Redux action SESSION_ADD_DATA. You can find the full list of actionsin the repository.

Notice that we don't re-dispatch the action, which means we never render the output of the command to the terminal. Instead, we dispatch an action of our own, which we grab in the uiReducerand later map:

We then want to decorate the <Term> component so that we can access the underlying caret.

However, <Term> is not a container that we can map props to. So we use getTermProps to pass the property further down:

The extension thenreturnsa higher order component to wrap <Term>. Notice we pass the onDecoratedproperty to access the base Term component and its DOM ref, and theonCursorMove property to use Hyper cursor API: